The Last Blade Ps2 Iso Maker
I'd love to get this as well, but it's not gonna be top priority for me. It'd be really nice tho to get the oppurtunity to play both 1 & 2 without changing between your PS1/DC, also in a matter of oppinion tho LB2 is more balanced gameplay wise I always thought that LB1 was better in terms of presentation. I mean I liked the music/stages better in LB1, also there was pretty cool extras as well like character profiles, gallery, commentary, and a kickass anime intro. EDIT: Anybody kno if there are confirmed extras that we get this time around, or is it simply just LB 1&2? You dont have the advantage of playing it bc you are not connected to japanese servers in Japan. You are screwed since you live in the US.If you wanna play someone talk to Kyokuji.he will hook you up with some stuff to help you play against him.
The Last Blade 2 (SNK, Neo Geo). Last Blade 1 and 2, PlayStation 2, The Last Blade 2, The Last Blade 2: Final Edition, The Last Blade: Beyond the Destiny.
Thanks, that would be excellent. Just the fact that its potentially possible is exciting, a few of the other import VS titles feature online support like Battle Coliseum, Neowave, Orochi Collection.could be sick to get some online VS on the PS2. There has got to be a way to connect to the Japanese network, some kind of matching service? Perhaps if I had a Japanese PS2 and.? I'm just hoping it's not a butchered port like the DC version, and that they include the arranged tracks.
It'd be nice if they let you play in the LB1 stages in LB2 as well. LB1 did have better presentation, but LB2 had some gorgeous stages as well (Forest/Flames), and it was a huge step up, game-play wise. The difference between LB1 and LB2 is like the difference between Alpha 1 and Alpha 3 or KoF 96 and KoF 98. Things like faster move speed, and less start-up on jumps, less slowdown (I think that's why the stages weren't as grandiose), 2 types of fall recovery, air and ground parrying, improved speed mode, crazy power links, etc.
The only bad things about LB2 are the slightly less inspired music, and how Power Mukuro and Zantetsu (In every mode) were beefed up too much, and I'm not even talking about his AC glitch, because it's banned from tourney play and he's still broken without it. LB tiers are still very subjective though.
Much like Garou tiers, you still have a chance with low tier characters, and the gap between upper-mid' and mid' isn't that huge. I have a bunch of LB2 character guide threads (Kaede, Kojiroh, Mukuro, Lee) as well as a tier list up in the Other Games section of the forum. I would recommend people start in speed mode, then work their way up to power, because power links are very very difficult. If you thought links in 3S were annoying, you have to do the same thing here except you have to combo like 3 or 4 links in a row most of the time, and characters like Power Kagami/Power Kaede are very dependant on them. On the bright side, if you do get them down, links in other games will seem like a joke.
I might do a general LB2 game system FAQ in the future, since the GameFAQs ones are full of shit really. They're good for movelists, but they don't know what they're talking about with regards to anything else. Wish more people played it online though. Long load times, both when you start it and then after you select which game.
I'm talking more than 20 seconds. Once you're in each game there are no load times, but. - frame rate problems. FRAME RATE PROBLEMS. ON AN EIGHT YEAR OLD GAME RUNNING ON MODERN HARDWARE. This is just.I mean.my God. - Sound and music quality are lower than the DC version, and it still has the sound delay of the DC version.
The PS2 version of Mark of the Wolves didn't so I thought they had licked that problem. - Looks shitty on my HDTV.
Yeah, yeah, it's an old game, but they didn't even attempt to make it look better than the original by getting rid of the NTSC interlaced specific transparency effects. Hell, they even took care of that back on the old DC port of KOF98 (though it was full of other problems). They added some fuzzyness filter but everyone and their mom has developed better looking filters than this by now, mostly for emulation purposes.
Volume 2 of the Neo-Geo online collection, The Last Blade 1&2, is now available in Japan. Both games are straight ports; nothing has been added, and it appears that SNK Playmore has decided to go the emulation route with these titles, as booting each game up brings up exactly what you'd get on the Neo-Geo, 'Max 330 Mega/Giga Power' boot screen and all.
The game's menu menu screen lets you adjust options relating to both LB titles, such as original or arranged soundtracks, BGM level, BGM test, screen type, focus (just normal and soft), key config (all in English), and memory card options. From the main menu, you can select Last Blade, Last Blade 2, or Network Play. Loading up either game takes around 12 seconds, but after that, the load times are virtually gone. Once in a game, you can select the same options from the original Neo-Geo versions, including full English. Both games are also uncensored with full red blood and gore. As for the ports, it has been a while since I've played the originals, but since this does appear to be emulation, nothing seems to be missing or changed. Unfortunately, both games seem to be play SLOWER than the original versions; it doesn't seem to be affecting the game play, but something just feels off.
Visually, both titles look great, although the sound effects and voice samples seem to have taken a bit of a hit; the quality sounds a bit muffled. It's also unfortunate that SNK Playmore didn't throw in the bonus content from the Playstation 1 Last Blade port, but it's also great having both original Neo-Geo versions fully playable with the arranged soundtracks and no load times.
With full English options available, the game is very import-friendly. However, the game speed is definitely going to put off some people. I really need someone else to check and see if it's just me, but again something just seems OFF. The game just doesn't seem to play as smoothly as it should be. CPU: 128 bit 'Emotion Engine' clocked at 294 MHz (later versions 299 MHz), 10.5 million transistors System Memory: 32 MB Direct Rambus or RDRAM (note that some computers use this type of RAM) my word, learn something every day, no wonder its struggling I guess I seem to remember VRAM being a major problem for it, hence the Dreamcast titles initially (and some would say still) looking a lot better.
Supposedly that was the big bottleneck that initially made a lot of 1st gen releases look really shitty. Water under the bridge. Still, if this LB1&2 compilation does actually run slower, it's a major letdown, seeing how long Delaymore took to release it. Makes me scratch my head though, since Garou didn't suffer from this at all, was Garou programmed from the ground up and this one not? Anyway you cut it, these games being less-than arcade perfect is a real sham, given what we know the PS2 is capable as far as 2D. If Guilty Gear and Third Strike can be ported perfectly, there's just no excuse in the world for these games not getting the same kind of love. I heard that the reason it only has 4MB vram is because its just a frame buffer, and the main RDRAM can be used for texture ram as its so fast.
People who were developing on it first had no idea I guess and just used up the 4MB VRAM instead of 'streaming' stuff over it. (the playstation 2 Vector units are odd, and powerful) you can tell with games done correctly, GT3/4 etc, and games not.:) hehe I just bought my first PS2 game - DMC1 - is it any good? I only bought it because it was an RE3 or RE4 beta:cool. I heard that the reason it only has 4MB vram is because its just a frame buffer, and the main RDRAM can be used for texture ram as its so fast. People who were developing on it first had no idea I guess and just used up the 4MB VRAM instead of 'streaming' stuff over it. (the playstation 2 Vector units are odd, and powerful) you can tell with games done correctly, GT3/4 etc, and games not.:) hehe I just bought my first PS2 game - DMC1 - is it any good? I only bought it because it was an RE3 or RE4 beta:cool: DMC1 is very fun and challenging.
The game makes you work for shit. I suck at it, but I also suck at just about every 3D action game. The sad thing is, DMC is a much better realized 3D Castlevania game than anything Konami and IGA have churned out under the CV banner. This just seems so odd. Given that Garou seemed to be ported just fine.
On the other hand, I'm really pleased to hear that Full English is available, and of course I've always wanted to play an Arcade perfect (well, at least without load times and full framed characters) version of the game with the AST. Do they still have the art galleries from the NeoCD version? How about the spoken dialog in Last Blade 2 (added in the NeoCD and Dreamcast versions)? EDIT: I swear if Yo-Yo-Boy does one stupid 'OMG it sucks LOLz'. OK I tried a friends, and so glad I didn't order it yet.
I sure as hell won't be placing an order for it now. What Lyte Edge said is pretty much true - to me though it doesn't so much seem slow, more that the frame rate is slightly lower than it should be. Can't really explain it, it just looks like ass if you ask me.
Bear in mind that I'm usually just fine with ports, but this one just doesn't seem right at all, and it definitely looks emulated as opposed to being ported properly. Also, the sound is horrible - it does have the AST, but the sound effects and voices sound horrendous imho, like they have been downsampled really bad. Not impressed personally, and as I say this isn't one I'll be ordering.:( God I need to get an MVS system up and running again. In fact (although I shouldn't say this), I think I'd rather play the emulated version trhough the Xbox than this port.
OK I tried a friends, and so glad I didn't order it yet. I sure as hell won't be placing an order for it now. What Lyte Edge said is pretty much true - to me though it doesn't so much seem slow, more that the frame rate is slightly lower than it should be.
Can't really explain it, it just looks like ass if you ask me. Bear in mind that I'm usually just fine with ports, but this one just doesn't seem right at all, and it definitely looks emulated as opposed to being ported properly. Also, the sound is horrible - it does have the AST, but the sound effects and voices sound horrendous imho, like they have been downsampled really bad.
Not impressed personally, and as I say this isn't one I'll be ordering.:( God I need to get an MVS system up and running again. In fact (although I shouldn't say this), I think I'd rather play the emulated version trhough the Xbox than this port. Progetto Stradale Completo Autocad Viewer. Kaz:crying: I need to get a cab. OK I tried a friends, and so glad I didn't order it yet. I sure as hell won't be placing an order for it now.
What Lyte Edge said is pretty much true - to me though it doesn't so much seem slow, more that the frame rate is slightly lower than it should be. Can't really explain it, it just looks like ass if you ask me. Bear in mind that I'm usually just fine with ports, but this one just doesn't seem right at all, and it definitely looks emulated as opposed to being ported properly. Also, the sound is horrible - it does have the AST, but the sound effects and voices sound horrendous imho, like they have been downsampled really bad. Not impressed personally, and as I say this isn't one I'll be ordering.:( God I need to get an MVS system up and running again. In fact (although I shouldn't say this), I think I'd rather play the emulated version trhough the Xbox than this port. Kaz Man, that's awful.
I can't believe after delaying it for so long, this is the shit they pass off to the fans. Talk about driving people to go and get an XBox modded to enjoy the real thing. There's absolutely NO excuse for this. The system is EASILY capable of recreating that game. Garou was an excellent port. The recent KoFs were equally solid. This is just mind-boggling.
Between this and the horrid load times for NGBC, is there anyone behind the wheel at Delaymore with, y'know, a background in PROGRAMMING? There's just no reason for this, besides knowing that they're dealing with a starving fanbase who'll jump for any 2D fighting crumbs thrown their way. Well, this is a Japanese game and the xbox is not known in Japan, period. I think the PS2 on-line functions are quite popular there. Yes, some fighting games here get online options where as the U.S. Versions do not. Games like Capcom Vs.
SNK 2, Neo-Geo Battle Coliseum, KOF Neowave, and Garou MOTW have online play. All of these retro SNK PS2 releases like Garou and Last Blade are going to have online play.
Back in the Dreamcast days, Capcom put most of its fighting games online with the same KDDI service as well, even rereleasing some games like Street Fighter Zero 3 and Kikiaoh with net play. If anyones interested I posted my full thoughts about the game on my site here (I'll repost it here for convenience:) I know I'm not around to post much news at all lately, but I thought I'd share my thoughts on the just released (in Japan) Last Blade 1/2 double pack for the PS2. I was quite looking forward to this, especially as I thought it would be nice to have an arcade perfect(ish) port of both games on one disc. However, what we have here is nothing like 'perfect'.
First off, the good things. When you boot up you are presented with a screen that allows you to customise both games to your liking. You can choose between the original or arranged soundtracks, the screen focus (normal or soft), and also customise your controls etc. Once that is done you simply choose what game you want to play and after a failry short time (about 10 seconds or so) it will be loaded up - from here there is practically no load time.
Which is good news especially if you've also had to suffer through the load times of Neo Geo Battle Coliseum just recently! However, this brings me onto the bad part: the reason why there are no real load times once the game has loaded is because both games appear to be emulated. The familiar Neo Geo intro pops up when the game has loaded, you can choose what language you want the game in (which is nice), but disappointingly neither game seems emulated all that well. The PS2 is perfectly capable of successfully running a proper *port* of ANY Neo Geo game perfectly, however with its lack of RAM etc it isn't really capable of emulating it as well as a PC or even the Xbox. To me it seems like the game is either slightly slower than it should be, or perhaps the frame rate is slightly lower, but something just feels very wrong. Add to that the fact that everything sounds horrible too, as if it is downsampled and quite muffled, and you have a very poor conversion.
Don't get me wrong, when all is said and done it is still The Last Blade, and the game of course is still excellent, but if I wanted to play Last Blade II, and I didn't have access to the Neo Geo version on the real console/MVS, then I'd rather stick with the Dreamcast port. And even that wasn't quite perfect. If however, I wanted to play Last Blade 1 (which is still awesome), then the Neo Geo version is still the only real way to play it in all its glory. I hate to say this, but if whatever reason you don't want a Neo Geo setup of some kind, then you'd be much better off playing both games on a PC emulator, or even playing it via emulation on a modded Xbox. I've seen both games running on the Xbox emu, and I have to say that it looks far better than this garbage. At least even the nasty PSOne version of Last Blade 1 had the saving grace of a brilliant anime opening movie. It would have been nice if they could have at least included some bonus features like that on this PS2 disc, but no luck (unless they have to be unlocked?).
One final thing; for those that don't know me all that well - I'm not 'anti port' like some. I do like many SNK ports, although I've almost always preferred playing games on the real hardware. But this conversion is a bad one in my opinion. If you are in Japan though, then it might be worth getting it purely for the network play (which like most SNK imports probably won't work outside Japan).
It's your call on whether you order this or not though, but personally I am going to steer clear of it - I'd be interested to hear the thoughts of other people that have tried it. Perhaps I'm being harsh? I stand by that, maybe some will disagree. I just don't think it is worth buying at all unless you are in Japan and want the network play. For whatever reason this port just feels wrong to me.
This is why after suffering for years of just owning the NGCD versions LB 1 & 2 (And the not so great Dreamcast version of LB2), I am glad I now own the home cart versions on an Elite NeoGeo within the past few years. I wouldn't have it any other way. All the ports of the LB games just end up letting me down and pissing me off. Still it is nice to hear they give you the option of original and arranged soundtrack for the PS2 version. It really makes a difference on those violins.
I play my NGCD once in a blue moon but it just taunts me to just pop in the cart (Especially with what is all missing in LB2 for NGCD eisshhh). This is why after suffering for years of just owning the NGCD versions LB 1 & 2 (And the not so great Dreamcast version of LB2), I am glad I now own the home cart versions on an Elite NeoGeo within the past few years.
I wouldn't have it any other way. All the ports of the LB games just end up letting me down and pissing me off. Still it is nice to hear they give you the option of original and arranged soundtrack for the PS2 version. It really makes a difference on those violins. I play my NGCD once in a blue moon but it just taunts me to just pop in the cart (Especially with what is all missing in LB2 for NGCD eisshhh). Why whats missing on Last Blade 2 Neo Geo CD?
After reading all this, I was expecting the worst but I was pleasantly surprised. The game really didn't play all that bad.
It seemed a little laggy, but I just attributed that to the joystick I was using. The sound, however, completely ruined it for me. The AST is nice and all but when every voice and effect is so distorted, it's really hard to listen to after a while. I doubt they downsampled anything.
They probably just emulated the sound at a lower rate to keep the graphics at full speed. I wonder why they chose emulation instead of a port. Playmore obviously has no problems with writing real ports; just look at KOF2003 or Metal Slug 5. Those were some very good ports. Could it be that they just didn't have access to the original source and graphics anymore? Sure, they have the rights to the games, but that doesn't mean they actually have the source.
Regardless, I'm just really glad I have my MVS now and don't have to stress about ports. After reading all this, I was expecting the worst but I was pleasantly surprised. The game really didn't play all that bad. It seemed a little laggy, but I just attributed that to the joystick I was using. The sound, however, completely ruined it for me.
The AST is nice and all but when every voice and effect is so distorted, it's really hard to listen to after a while. I doubt they downsampled anything. They probably just emulated the sound at a lower rate to keep the graphics at full speed.
I wonder why they chose emulation instead of a port. Playmore obviously has no problems with writing real ports; just look at KOF2003 or Metal Slug 5.
Those were some very good ports. Could it be that they just didn't have access to the original source and graphics anymore?
Sure, they have the rights to the games, but that doesn't mean they actually have the source. Regardless, I'm just really glad I have my MVS now and don't have to stress about ports. If what you say is correct about them not actually having the source material, then I'm worried the KOF compilations will be of similar quality. If what you say is correct about them not actually having the source material, then I'm worried the KOF compilations will be of similar quality.Of course it's purely speculation on my part. Your mention of the KOF collections did remind me of KOF94 Rebout. That was a pretty old game that was ported properly.
Now that I think of that, I guess it's far more likely that they just took the easy way out. Then again, Rebout was one thing, compilations are another. It could be that they just don't want to put the effort into porting these compilations properly. That would be pretty sad.
Aw, I was going to buy this set too, just to have a complete SNK/PS2 collection. Sounds like I'll wait for this to hit a reduced price someday. Good thing that I'm not really much of a LB fan, I guess. Making people wait forever, then releasing a sub-par port is just wrong. We all know that the PS2 is capable of much better.
It all boils down to poor programming. I'm glad that they included the AST/OST, but PLEASE don't let them screw up the KOF Collections -- I've been looking forward to them for AGES. This is awful! The Dreamcast ports of both Garou and LB2 were awful (imo), delayed sounds, wretched loading times, bilinear flitering (or something to this extent), and lower-quality SE sampling.
I mean, they were passable as ports (better than anything ever released on the PSX), but they didn't offer the same package OR experience as the originals did. You'd think that Playmore, given the prestige and acclaim the games have recieved, would at least do a proper port, or at least, full speed emulation. Indeed there is no God left in the world of 2d fighters.:oh_no. I have them and I haven't any problem, I like the package pretty well. I haven't the original on neogeo but I don't see any difference with pc emulation. Radar Signals Lebanon Free.
About the sound quality, I can't really say it is perfect as I haven't tested it yet in stereo (my tv is mono). Do people who think the game asn't the same framerate as the original are playing on 50Hz? Perhaps is it the reason? The games are just the same as they are on neogeo with AST soundtracks, I don't think we could get better. Being emulation or not.
Well I just got mine today. For one thing I LOVED the NG Online Collection intro. Pretty spiffy. The whole interface for the games and settings looked great as well. Reminded me of a console bios screen And to be quick and brief, here's what I noticed. -Yes the games are hardly silky smooth, but I actually got used to it after a while and didn't seem THAT bad. -However, the LBII intro is HORRIBLY messed up and out of sync with the music.
-The sound really is horrible (reminds me of the PS1 KoF 99 port, all scratchy like, except even the music sounded scrathy, what gives?). However it's 'bearable', I still had fun and enjoyed a quick playthrough. -The soft focus actually looks nice. I especially noticed some of the backgrounds (the burning house in LB2) and Lee's flame effects really made me say wow! Even the story portraits looked a lot better.
-The Neo-CD and DC based Voiceovers in LBII (during your pre-final boss fight) are missing. They need to release this on XBox/XBox 360, not just for Online Play, but a system that can fully handle the game (emulated or ported). My modded ps2 won't play them. It gets to the end of the neo geo online video and tells me to insert a ps2 game disc. With that said, I can't play it.
I paid $45 for this and the import shop I got it from will only give me 10 or 15 in trade probably, just because that's how he rolls. If anyone wants this for $30 shipped, PM me or post in this thread. I can't play it, and I'd rather take some cash to combine with a little of my own to go buy SS Tenka ASAP. So, if any of you want this at a good discount price to put in your collection, it's in 100% perfect condition, $30 shipped. Originally Posted by Recap 3rd Stirke is far from visually 'perfect'. All homeports of 3rd look different than the cps3 board.
They are higher resolution,which makes the game look different. Sprites seem smaller because of the different res. The backgroundscrolling has problems(i.e.check the ladder on alexstage) that are not present in the arcadegame. Controls feel different/slower.
Even the sound(announcer etc.) of the ps2 game sounds quite strange. Not to mention the hugo sound bug in the xbox version.